UDP (User Datagram Protocol)

UDP (User Datagram Protocol) is a connectionless, unreliable transport layer protocol in the TCP/IP suite. It provides a fast and efficient method of sending data over a network without the…

Loop Prevention Techniques in Networking

Routing loops are a major problem in computer networks, where data packets continuously circulate between routers without reaching their destination. These loops can significantly degrade network performance, causing delays, packet…

BGP (Border Gateway Protocol)

BGP (Border Gateway Protocol) is the de facto routing protocol used to route data across the internet and between autonomous systems (ASes). It is a path-vector protocol, which means it…

Path-Vector Routing

Path-Vector Routing is a routing algorithm primarily used by BGP (Border Gateway Protocol), the main routing protocol used on the internet. Unlike Distance Vector and Link-State protocols, which focus on…

OSPF (Open Shortest Path First)

OSPF (Open Shortest Path First) is a link-state routing protocol widely used in large enterprise networks and internet backbone routing. It provides scalable, efficient, and fast convergence by using Dijkstra’s…

Link-State Routing

What is Link-State Routing? Link-State Routing is a dynamic routing algorithm where each router builds a complete map of the network and uses Dijkstra’s Shortest Path Algorithm to determine the…

Distance Vector Routing

Distance Vector Routing is a dynamic routing algorithm that determines the best path to a destination based on hop count (the number of routers a packet must pass through). Each…

Routing Algorithms

Routing algorithms determine the best path for data packets to travel from a source to a destination across networks. They are the foundation of efficient and reliable routing in networking.…

Routing in Networking

What is Routing? Routing is the process of selecting the best path for data packets to travel from a source device to a destination across networks. It is performed by…